Variant Stockfish Testing Queue

Filter: variant = crazyhouse

Finished - 1166 tests

01-04-18 ia crazyhouse tune_zh_king diff
19710/20000 iterations
40000/40000 games played
40000 @ 30+0.3 th 1 tune king danger at LTC. Low priority
04-04-18 ia crazyhouse zh_material2 diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 1436 W: 651 L: 729 D: 56
sprt @ 10+0.1 th 1 tweak material evaluation
01-04-18 ia crazyhouse tune_zh_material diff
19573/20000 iterations
40000/40000 games played
40000 @ 10+0.1 th 1 Tune crazyhouse material and quadratic bonuses
28-03-18 ia crazyhouse zh_king4 diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 13256 W: 6381 L: 6289 D: 586
sprt @ 30+0.3 th 1 tweak king danger parameters. LTC
30-03-18 dd crazyhouse zh_see_ge diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 4192 W: 1975 L: 2013 D: 204
sprt @ 30+0.3 th 1 Reduce crazyhouse SEE check bonus (LTC)
29-03-18 dd crazyhouse zh_see_ge diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 8304 W: 3993 L: 3973 D: 338
sprt @ 10+0.1 th 1 Reduce crazyhouse SEE check bonus
29-03-18 dd crazyhouse zh_simple_see diff
LLR: -2.96 (-2.94,2.94) [-10.00,5.00]
Total: 481 W: 198 L: 268 D: 15
sprt @ 10+0.1 th 1 Remove crazyhouse SEE check bonus
28-03-18 ia crazyhouse zh_pv3 diff
LLR: 2.96 (-2.94,2.94) [0.00,10.00]
Total: 5248 W: 2596 L: 2422 D: 230
sprt @ 30+0.3 th 1 tweak piece values. LTC
27-03-18 ia crazyhouse zh_king4 diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 8083 W: 3887 L: 3870 D: 326
sprt @ 10+0.1 th 1 tweak king danger parameters
27-03-18 ia crazyhouse zh_pv3 diff
LLR: 2.97 (-2.94,2.94) [0.00,10.00]
Total: 3725 W: 1868 L: 1715 D: 142
sprt @ 10+0.1 th 1 tweak piece values
22-03-18 ia crazyhouse tune_zh_king diff
19633/20000 iterations
40000/40000 games played
40000 @ 10+0.1 th 1 tune king danger
23-03-18 ia crazyhouse tune_zh_pv diff
19637/20000 iterations
40000/40000 games played
40000 @ 10+0.1 th 1 tune piece values
22-03-18 ia crazyhouse zh_phase2 diff
ELO: -139.97 +-10.3 (95%) LOS: 0.0%
Total: 5000 W: 1501 L: 3413 D: 86
5000 @ 10+0.1 th 1 set phase to PHASE_ENDGAME
22-03-18 ia crazyhouse zh_phase3 diff
ELO: -30.23 +-9.5 (95%) LOS: 0.0%
Total: 5000 W: 2206 L: 2640 D: 154
5000 @ 10+0.1 th 1 PHASE_MIDGAME / 2
22-03-18 ia crazyhouse zh_connected diff
LLR: -2.94 (-2.94,2.94) [0.00,10.00]
Total: 2886 W: 1358 L: 1415 D: 113
sprt @ 10+0.1 th 1 connected bonus independent of game phase
21-03-18 dd crazyhouse crayzhouse_game_phase diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 7197 W: 3457 L: 3452 D: 288
sprt @ 10+0.1 th 1 Disable crazyhouse endgame evaluation for most positions
19-03-18 dd crazyhouse master diff
ELO: -1.95 +-6.7 (95%) LOS: 28.4%
Total: 10000 W: 4775 L: 4831 D: 394
10000 @ 10+0.1 th 1 Regression test upstream merge
18-03-18 dd crazyhouse zh_material diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 2030 W: 937 L: 1006 D: 87
sprt @ 30+0.3 th 1 Tweak crazyhouse material and quadratic bonuses (LTC)
13-03-18 dd crazyhouse zh_material diff
LLR: 2.95 (-2.94,2.94) [0.00,10.00]
Total: 21189 W: 10290 L: 9888 D: 1011
sprt @ 30+0.3 th 1 Tweak crazyhouse material and quadratic bonuses (LTC)
12-03-18 ia crazyhouse zh_passed3 diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 10833 W: 5205 L: 5148 D: 480
sprt @ 30+0.3 th 1 ignore king distance in passed pawn evaluation. LTC
17-03-18 ia crazyhouse fishnet-170318 diff
ELO: 8.34 +-14.9 (95%) LOS: 86.4%
Total: 2000 W: 981 L: 933 D: 86
2000 @ 30+0.3 th 1 regression test
16-03-18 ia crazyhouse fishnet-160318 diff
ELO: 12.89 +-21.8 (95%) LOS: 87.7%
Total: 944 W: 474 L: 439 D: 31
2000 @ 30+0.3 th 1 regression test
16-03-18 dd crazyhouse zh_check diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 489 W: 190 L: 282 D: 17
sprt @ 10+0.1 th 1 Modify king shelter-attacking SEE bonus by material in hand (rebased)
13-03-18 dd crazyhouse zh_material diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 7503 W: 3620 L: 3611 D: 272
sprt @ 10+0.1 th 1 Tweak crazyhouse material and quadratic bonuses
13-03-18 dd crazyhouse zh_initiative diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 5605 W: 2690 L: 2709 D: 206
sprt @ 10+0.1 th 1 Evaluate crazyhouse middlegame initiative
12-03-18 ia crazyhouse zh_passed3 diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 20736 W: 10047 L: 9848 D: 841
sprt @ 10+0.1 th 1 ignore king distance in passed pawn evaluation
01-03-18 ia crazyhouse probcut diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 1365 W: 617 L: 697 D: 51
sprt @ 10+0.1 th 1 deeper probcut verification search
16-02-18 ia crazyhouse lmr3 diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 1600 W: 727 L: 802 D: 71
sprt @ 10+0.1 th 1 tweak LMR
05-02-18 dd crazyhouse zh_passed_pawn_drop diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 3773 W: 1795 L: 1840 D: 138
sprt @ 10+0.1 th 1 Implement super-complicated pawn drop on 7th bonus
02-02-18 ia crazyhouse fishnet-020218 diff
ELO: 16.34 +-15.0 (95%) LOS: 98.4%
Total: 2000 W: 1020 L: 926 D: 54
2000 @ 30+0.3 th 1 regression test
31-01-18 ia crazyhouse fishnet-310118 diff
ELO: 5.73 +-15.0 (95%) LOS: 77.3%
Total: 2000 W: 990 L: 957 D: 53
2000 @ 30+0.3 th 1 regression test
26-01-18 dd crazyhouse tune_razor_margin diff
2487/2500 iterations
5000/5000 games played
5000 @ 30+0.3 th 1 Tune razor_margin after upstream merge (LTC)
24-01-18 dd crazyhouse zh_razor_margin diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 3573 W: 1689 L: 1736 D: 148
sprt @ 30+0.3 th 1 Tweak crazyhouse razor margin (LTC)
24-01-18 dd crazyhouse zh_razor_margin diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 14802 W: 7234 L: 7121 D: 447
sprt @ 10+0.1 th 1 Tweak crazyhouse razor margin
24-01-18 dd crazyhouse tune_razor_margin diff
4933/5000 iterations
10000/10000 games played
10000 @ 10+0.1 th 1 Tune razor_margin after upstream merge
23-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 1988 W: 912 L: 982 D: 94
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 9)
22-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 2661 W: 1235 L: 1295 D: 131
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 8)
21-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 353 W: 123 L: 217 D: 13
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 7)
21-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 554 W: 222 L: 314 D: 18
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat if last two ranks are empty
21-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 2732 W: 1276 L: 1335 D: 121
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 5)
21-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 476 W: 182 L: 274 D: 20
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 4)
20-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 224 W: 61 L: 157 D: 6
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 3)
20-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 333 W: 116 L: 212 D: 5
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat (take 2)
20-01-18 dd crazyhouse zh_passed_pawn diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 486 W: 187 L: 278 D: 21
sprt @ 10+0.1 th 1 Consider passed pawn in hand threat
16-01-18 ia crazyhouse zh_passed2 diff
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 30161 W: 14631 L: 14297 D: 1233
sprt @ 10+0.1 th 1 change passed pawn evaluation
08-01-18 su crazyhouse tune_zh_drop_mobility diff
24584/25000 iterations
50000/50000 games played
50000 @ 10+0.1 th 1
16-01-18 ia crazyhouse tune_zh_passed diff
4837/5000 iterations
10000/10000 games played
10000 @ 10+0.1 th 1 tune passed pawn bonus
08-01-18 ia crazyhouse zh_passed diff
LLR: -2.95 (-2.94,2.94) [0.00,10.00]
Total: 10699 W: 5117 L: 5061 D: 521
sprt @ 30+0.3 th 1 tweak passed pawn evaluation. LTC
14-01-18 ia crazyhouse zh_check_threats4 diff
LLR: -2.98 (-2.94,2.94) [-10.00,5.00]
Total: 5373 W: 2532 L: 2637 D: 204
sprt @ 10+0.1 th 1 re-run after rebasing
13-01-18 ia crazyhouse zh_check_threats4 diff
LLR: 2.97 (-2.94,2.94) [-10.00,5.00]
Total: 8228 W: 3952 L: 3945 D: 331
sprt @ 10+0.1 th 1 simplify drop check evaluation