26-02-18 |
ce |
seirawan |
king_danger_inhand |
diff
|
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 1206 W: 384 L: 447 D: 375
|
sprt @ 10+0.1 th 1 |
Tweaked version of ianfab's test |
14-02-18 |
ce |
seirawan |
hand_in_key3 |
diff
|
LLR: -2.96 (-2.94,2.94) [0.00,10.00]
Total: 2492 W: 800 L: 845 D: 847
|
sprt @ 10+0.1 th 1 |
Hand in key tuned values |
12-02-18 |
ce |
seirawan |
hand_in_key2 |
diff
|
9700/10000 iterations
20000/20000 games played
|
20000 @ 10+0.1 th 1 |
Tune MidgameLimit and allow Midgame piece values to adjust linearly. |
12-02-18 |
ce |
shatranj |
shatranj_reorder_see2 |
diff
|
LLR: -3.00 (-2.94,2.94) [0.00,10.00]
Total: 5564 W: 350 L: 386 D: 4828
|
sprt @ 10+0.1 th 1 |
Quite a bad fail last time. Try the quick and dirty version as a comparison. |
12-02-18 |
ce |
shatranj |
shatranj_reorder2 |
diff
|
LLR: -3.00 (-2.94,2.94) [0.00,10.00]
Total: 3039 W: 212 L: 256 D: 2571
|
sprt @ 10+0.1 th 1 |
Reorder piece types. Hopefully helps SEE a lot. |
06-02-18 |
ce |
seirawan |
hand_in_key |
diff
|
LLR: -2.98 (-2.94,2.94) [0.00,10.00]
Total: 653 W: 194 L: 265 D: 194
|
sprt @ 10+0.1 th 1 |
Include hand pieces in nonPawnMaterial and tweak MidgameLimit |
03-02-18 |
ce |
seirawan |
more_sf9 |
diff
|
LLR: 2.97 (-2.94,2.94) [0.00,10.00]
Total: 2296 W: 765 L: 662 D: 869
|
sprt @ 30+0.3 th 1 |
LTC: Missed a plus sign :) |
03-02-18 |
ce |
seirawan |
more_sf9 |
diff
|
LLR: 2.95 (-2.94,2.94) [0.00,10.00]
Total: 3006 W: 1054 L: 939 D: 1013
|
sprt @ 10+0.1 th 1 |
Missed a plus sign :) |
03-02-18 |
ce |
seirawan |
more_sf9 |
diff
|
LLR: -2.97 (-2.94,2.94) [0.00,10.00]
Total: 361 W: 92 L: 167 D: 102
|
sprt @ 10+0.1 th 1 |
It would be nice if the 5 tricky commits from upstream SF could prove a strength gain alone. |
02-02-18 |
ce |
seirawan |
sf9_merge |
diff
|
ELO: 2.08 +-11.8 (95%) LOS: 63.6%
Total: 2000 W: 603 L: 591 D: 806
|
2000 @ 30+0.3 th 1 |
Merge to SF9 minus 5 commits |
28-01-18 |
ce |
seirawan |
sc_see |
diff
|
LLR: 2.98 (-2.94,2.94) [0.00,10.00]
Total: 1074 W: 342 L: 258 D: 474
|
sprt @ 30+0.3 th 1 |
LTC: Another try at SEE in Seirawan |
28-01-18 |
ce |
seirawan |
sc_see |
diff
|
LLR: 2.95 (-2.94,2.94) [0.00,10.00]
Total: 1267 W: 451 L: 360 D: 456
|
sprt @ 10+0.1 th 1 |
Another try at SEE in Seirawan |
26-01-18 |
ce |
seirawan |
sc_undo_see |
diff
|
LLR: 2.97 (-2.94,2.94) [-10.00,0.00]
Total: 3753 W: 1036 L: 1008 D: 1709
|
sprt @ 30+0.3 th 1 |
Seirawan see_ge looks buggy so I propose SPRT(-10,0) to revert to plain chess version. See commit message for more details. |
26-01-18 |
ce |
seirawan |
sc_undo_see |
diff
|
LLR: 2.95 (-2.94,2.94) [-10.00,0.00]
Total: 4648 W: 1420 L: 1403 D: 1825
|
sprt @ 10+0.1 th 1 |
Seirawan see_ge looks buggy so I propose SPRT(-10,0) to revert to plain chess version. See commit message for more details. |
24-01-18 |
ce |
seirawan |
sc_eval_hand |
diff
|
9723/10000 iterations
20000/20000 games played
|
20000 @ 10+0.1 th 1 |
Tune alternative evaluation for hand/gates |
25-01-18 |
ce |
seirawan |
sc_eval_hand2 |
diff
|
LLR: 2.96 (-2.94,2.94) [0.00,10.00]
Total: 230 W: 122 L: 42 D: 66
|
sprt @ 30+0.3 th 1 |
LTC: New hand evaluation |
25-01-18 |
ce |
seirawan |
sc_eval_hand2 |
diff
|
LLR: 2.95 (-2.94,2.94) [0.00,10.00]
Total: 261 W: 129 L: 50 D: 82
|
sprt @ 10+0.1 th 1 |
STC: New hand evaluation |
23-01-18 |
ce |
seirawan |
no_lazy |
diff
|
LLR: 2.97 (-2.94,2.94) [-10.00,5.00]
Total: 3212 W: 906 L: 877 D: 1429
|
sprt @ 30+0.3 th 1 |
LTC: I worry about LazyEval obscuring the large penalties for running out of gates so try to remove. |
23-01-18 |
ce |
seirawan |
no_lazy |
diff
|
LLR: 2.96 (-2.94,2.94) [-10.00,5.00]
Total: 1848 W: 578 L: 540 D: 730
|
sprt @ 10+0.1 th 1 |
I worry about LazyEval obscuring the large penalties for running out of gates so try to remove. |